Archive for February, 2012

Monday, February 6th, 2012

Rigged.

Got him rigged up, now time to finish off the textures and call it done.   Share on Facebook

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Sunday, February 5th, 2012

A hero emerges

Texturing progress!  Got some more tweaking and fixing to do, but should be done soon!  Unlit textures in maya viewport.  I’ll probably rig it next and then come back to polish everything up. Share on Facebook

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