Looking to finish the hi-poly this weekend.  Here’s his mechanical duck buddy that will deploy out of his belt buckle.  It will emit light to help support dancing!

Then we have the hi-poly.  Still got a few things left to refine and finish, but it should be done soon, and then on to low poly and textures!  I’ve got lots of ideas on how I want to animate the lights and holographic bits on him, but not sure when I will get around to that.  Will give me a good chance to get deeper into unreal’s materials.

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